We will examine here the computation of a convolution by using the continuous wavelet transform in order to get a framework for linear smoothings. Let us consider the convolution product of two functions:
We introduce two real wavelets functions and such that:
is defined. denotes the wavelet transform of g with the wavelet function :
We restore with the wavelet function :
The convolution product can be written as:
Let us denote . The wavelet transform of with the wavelet is:
That leads to:
Then we get the final result:
In order to compute a convolution with the continuous wavelet transform:
The wavelet transform permits us to perform any linear filtering. Its efficiency depends on the number of terms in the wavelet transform associated with for a given signal . If we have a filter where the number of significant coefficients is small for each scale, the complexity of the algorithm is proportional to N. For a classical convolution, the complexity is also proportional to N, but the number of operations is also proportional to the length of the convolution mask. The main advantage of the present technique lies in the possibility of having a filter with long scale terms without computing the convolution on a large window. If we achieve the convolution with the FFT algorithm, the complexity is of order . The computing time is longer than the one obtained with the wavelet transform if we concentrate the energy on very few coefficients.